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If you really want to force decisions, make draws a half-point loss for each player.
Hi Rich. That scoring suggestion is no more radical than Lasker proposed almost 100 yrs. ago. When standard chess becomes 8x10 or 10x10, the Draw problem should be revisited in advance. There are many other solutions than scoring tweak. How about one, where after 40 moves, players can mutually agree to the Counter-Draw phase. That could mean from move 41 on, any non-captured piece may be dropped from forward position to back rank vacancy, in lieu of a move. Or then after that, Draw phase II would promote Pawns remaining to Amazon for Move 51 on; and so on for other proposals that would be understandable to regular gms. The object is decisive game either 1-0 or 0-1.
Original post edited. Apparently I meant to add that in the revised scoring no points would be scored if a player lost, but messed it up somehow.
'(none for a win)' Presumably that should be (none for a loss).
I wish the subject header could be longer, to be able to label this properly. Anyhow, the basic idea here came out of pondering a game situation where a player isn't able to win by normal means. In short, they see a game is heading towards a draw. Pondering this, I came up with an idea, which is simplified below: Assume that normal FIDE Chess scoring applies initially. A player would normally score 1 point for a win and 1/2 point for a draw (none for a loss). The idea for the tweak is that a player, if they feel that they won't win, but game will go for a draw state, is to end up (at the end of the turn) declare that they see this first. At this point, the scoring in the game would be that if the player declaring this wins or draws, they get 1/2 point. If they lose the game, their opponent gets 1 1/2 points. One can also give one player a 1/10 point advantage for a draw (their opponent gets none), before some player declares this. The idea here is to accommodate what is normally a draw in a game, in a way that is interesting. I am up for discussions of any tweaks for this. An idea I had (to complicate things) is that a player could vary what it is worth (in 1/10 increments) for a draw. Comments are welcomed here.
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